Five Nights at Freddy’s – Survive 'til 6AM Funko Board Game Survival Focused Solo Or 2 Players Game Mode Light Strategy Board Game For Children And Adults (Ages 13+) 51761

£10.035
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Five Nights at Freddy’s – Survive 'til 6AM Funko Board Game Survival Focused Solo Or 2 Players Game Mode Light Strategy Board Game For Children And Adults (Ages 13+) 51761

Five Nights at Freddy’s – Survive 'til 6AM Funko Board Game Survival Focused Solo Or 2 Players Game Mode Light Strategy Board Game For Children And Adults (Ages 13+) 51761

RRP: £20.07
Price: £10.035
£10.035 FREE Shipping

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Description

Your early game might be scuppered by bad dice rolls, making even getting to the endgame disastrously difficult.

Being the son of a board gamer, he’s used to more depth than this and the theme was not strong enough to itself mitigate the mass market feel of the components and mechanics. You can change your choices at any time by visiting Cookie preferences, as described in the Cookie notice. The board is small, which increases interaction, and some cards allow you to jump to specific rooms, like next to the Guard's Room. Each power depletion card revealed on that turn adds 5 to the result(s) rolled, making the choice to react to certain cards all the more difficult as your power drains.Players can further their gameplay with the FNAF FightLine Character Packs with the opportunity to collect up to 16 additional FNAF characters.

In this game you find yourself playing a security guard, attempting to fend off murderous animatronics until the bells chime at 6am. The card quality in FNAFST6AM is acceptable and they slide nicely after a few shuffles (and there is a lot of shuffling - not a skill most kids have) and the dice are clear. The Premier Set offers fans four terrifying figurines with their own unique abilities and attacks creating an immersive gameplay with endless strategies.

GAMEPLAY: Play in solo mode or go head-to-head with another player to see who can survive until 6:00 am. The former are what they are to accommodate the board but, unfortunately, it is mostly redundant and what function it does have is compromised, which I’ll get to later. The four possible reveals are: Empty Rooms - no reaction needed; Power Depletion - again, no reaction necessary, but if the player does react that round it costs extra energy; the animatronics themselves - which advance if left undefended; and What Was That? Me and my family have had exaggerated issues on the games contradicting, tedious and extreme amount of rules. Crucially, there is neither tension nor dread, tho' the latter is admittedly hard to evoke in a board game.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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