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Posted 20 hours ago

Monopoly World Tour Monopoly Board Game, with Token Stampers and Dry-Erase Gameboard, Board Games for Family Game Night

£10.695£21.39Clearance
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About this deal

If there are no more empty circles to stamp, then you cannot stamp anymore. Just do on what it says on a card. If you don’t want to buy or you do not have enough money, that destination has to be put up for auction.

If you decide to buy a destination, pay the amount shown on its board space. After paying, take its Title Deed with you to indicate ownership. As in most games, if you have enough money to buy but not the exact bill, the banker is allowed to make change. NOTE: Landing on your own destination is like a rest space that you do not do anything. You cannot owe money to yourself. You cannot stamp either (unless that destination is your travel goal). It costs more (the same as a salary for GO) to take a long-distance flight, but it has all the destinations selectable. If you land on a destination that is your travel goal and it is blank, you stamp onto that destination on the dry-erasable gameboard. Each player selects a token (and its related stamp) to play. All tokens played will be placed on GO.When you land on a destination that is your travel goal, you use your stamp on its board space indicating that you visit it. Your stamp will stay there for the rest of the game. Only 1 stamp will be placed in a single destination. Be careful with the stamp & ink because it can stain clothing, furniture, surfaces, and skin. Ink on clothes or on surfaces may be difficult to get rid of cleanly. Do not touch the ink or the stamp pad. A bonus move is an extra move without using the dice and therefore does not count against rolling “three times in a row”. Each destination’s Title Deed has a travel goal indicating that you have to go to another destination to visit also.

In this travel edition, the destination board spaces are the only ones that a player can stamp for visiting their travel goal. Only 1 stamp will be occupied on a destination and it will not be erased for a game. EXAMPLE: Before trading, you have a destination and you meet a travel goal from that destination’s card. Later, you give away that destination for money. Your own stamp in that travel goal will be kept there and cannot be erased, so a new owner of that destination cannot meet a travel goal and thus cannot replace a stamp. NOTE: There is an exception of paying a fee when you land on a destination that is your travel goal. The destinations are the only properties in this game. These destinations are the famous tourist attractions in the world. Destinations are equivalent to “streets” because they are in color sets.

EXAMPLE: If you land on an unowned destination and you get that destination. In that newly-owned destination’s Title Deed, it has a travel goal and you already own a destination mentioned in that travel goal. Therefore, you have a bonus move to be used on your next turn. In your next turn, you can move your token to a destination that is your travel goal (it is like a free flight). You use your stamp to stamp on that destination. After that, roll the dice as usual. The player with the highest number will go first. After a player completes their turn, the dice are handed over to another player on the left.

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